Sunday, 9 September 2012

League of Legend- Syndra

League of Legend

new hero Syndra


abilities   
Dark Sphere- (Active): Conjures a Dark Sphere at a target location, dealing magic damage. The sphere lasts for up to 6 seconds and can be manipulated by Syndra's other abilities.

Transcendent Bonus: Deals 15% bonus damage against Champions.

Force of Will(Active): Grabs a dark sphere, enemy minion or neutral monster for 5 seconds. If a dark sphere is grabbed, its duration is refreshed. Dragon and Baron Nashor cannot be grabbed by this ability.

                  (Active): Throws the grasped Dark Sphere or enemy at a target area. Enemies struck take magic damage and are slowed for 1.5 second. 
Transcendent Bonus: Increases the slowing duration to 2 seconds.


Scatter the Weak- (Active): Knocks enemies and Dark Spheres back, dealing magic damage to them and any enemies they collide with. The distance of the knockback increases depending on how close the affected units are to Syndra upon cast. Dark Spheres that are knocked back also stun all enemies in their path for 1.5 seconds.

Transcendent Bonus: Spell width increased by 50%. 
  • Cost: 50 mana                   

Unleashed Power- (Active): Draws upon Syndra's full cataclysmic power, harnessing all Dark Spheres to deal magic damage to her target per sphere. Unleashed Power will use the three spheres that orbit Syndra, ensuring a minimum damage. 
All Dark Spheres remain on the ground for 6 seconds after Unleashed Power is used.

PASSIVE
Transcedent(Innate): Each of Syndra's basic abilities gain an extra effect at maximum rank.


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